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Sunny (Game Lab) 2011


Involvement: Team Lead
Engine: Ogre
Software: Autodesk Maya, Adobe Illustrator, Adobe Photoshop.
Team: 5 artists making models and textures, 4 programmers and 1 design artist.
Time: 25 days
Client: foundation de uitvinders (the inventers)
Assignment: make a racing game that will interact with a physical car, so that children between the age of 8 to 12 can race a car past landmarks and against a motorcycle.


Item Writen on Sunny


Sunny Car1 Sunny Car2

Sunny Car3

Sunny Screen1

Sunny Screen2

Sunny Screen3